It’s a game that can be described as ‘Escape From Tarkov in space’, and it takes place in a universe that never really left World War II behind. There’s an interesting assortment of weapons in Marauders, which perfectly fuses outdated technology with fantastical interstellar creations. In one moment, players are plummeting through space in a laser-blasting space shuttle, and in the next, they’re fighting in an abandoned mining station with an iconic submachine gun from the Second World War.

10 MP40

Weapon Info:

How to find it: Awarded to the player upon starting (x3), loot them from Central Empire enemies, or buy them. Ammunition type: 10mm Customizable: Yes

In Marauders, the MP40 is as iconic as a weapon could possibly be. It’s an instantly recognizable piece of equipment that could be picked out of a line-up by any gamer familiar with the Second World War. Within the Marauders universe, it’s one of the most stable and versatile starting weapons players could hope to receive.

When a new player logs in to Marauders, they’ll be welcomed by three, fully-loaded MP40s - stock weapons, but ripe for upgrading. As a base weapon, the MP40 boasts a high capacity, relatively high damage stats, but very low recoil, making it perfect for new players. It can be bought from traders for around $3100, an affordable sum for looter shooter fanatics.

9 STG-44

Weapon Info:

How to find it: Buy it later or loot it from defeated Central Empire personnel Ammunition type: 7. 62mm Customizable: No

In our universe, the STG-44 was designed relatively late in the war, being deployed sporadically around the battlefield by German forces. In the Marauders universe, it’s a similar story, but in this case, the weapon is found in the hands of crack Central Empire troops.

As a weapon, the STG-44 is an undeniable powerhouse, pushing out high-damage rounds with a relatively rapid rate of fire. It’s a rifle with quite a kick, but if raiders are up against unarmored enemies, whether AI or other players, they’ll likely win every engagement - provided they’re a good shot. It’s a pricey weapon, though - if players want to buy one later in the game, it’ll cost them around $4800.

8 SVT-40

Weapon Info:

How to find it: Complete the Fuel Shortage mission, purchase it, or craft it. Ammunition type: 54 R mm Customizable: No

If any budding space pirates are looking for a weapon that will quite literally explode the heads of their enemies, they need look no further than the SVT-40. As one of the leading semi-automatic rifles in Marauders, the SVT-40 offers near-unparalleled power with pinpoint accuracy. It’s a high-recoil, low fire rate weapon that is made beautiful by the fact that it can be a one-hit-wonder.

While it’s a remarkably powerful weapon, the ammunition is both hard to come by and fairly expensive, so players will need to ration those rounds early on. It’s an ammo type that is used in just three weapons in the game, and it can’t be crafted until level fifteen, so go easy. It’ll cost around $3400 to buy one from a trader, or players can craft one at level twenty-one.

7 1911 Stamp

Weapon Info:

How to find it: Buy it, or loot it from boxes or from United Allies opponents. Ammunition type: . 45 ACP Customizable: No

An absolute classic in any shooter, the 1911 pistol is a tried and tested weapon that almost every gamer will instantly recognize. In Marauders, the 1991 Stamp pistol fires the iconic .45 ACP round, a powerful person-stopping bullet that boasts high damage-per-shot at the cost of a very low capacity.

Fortunately, this is a weapon that can be found everywhere in Marauders. If players are looking for the best weapons in Marauders early on, they’ll be picking these out of every third box they come across. If players don’t want to stack them up, then they can, by all means, sell them and make a little money back. They can be crafted at level ten, but before that, they can be bought from traders for just $870.

6 Mauser M712

Weapon Info:

How to find it: Awarded to the player upon starting (x4), buy them, craft them, or find them on Central Empire enemies. Ammunition type: 10mm Customizable: Yes

In the earlier raids on Marauders, many a player will be found running around with a Mauser M712 in their pocket. As one of the most basic weapons in Marauders, the Mauser is perfect for new players, as it’s both a relatively powerful weapon, and it’s an ‘accessible’ gun. By that, we mean that the ammunition for it can be found everywhere.

For the players that prefer an up-close-and-personal approach, the Mauser M712 offers versatility in how it can be used - it’s both a semi-automatic and fully automatic weapon. However, with just ten rounds in the base magazine, we don’t recommend spraying and praying with the weapon.

5 Fire Extinguisher

Weapon Info:

How to find it: Available on every ship at the start of the game. Ammunition type: Ammo Customizable: No, it’s a fire extinguisher

No, this isn’t a joke - raiders can use the fire extinguisher as a legitimate weapon in Marauders. In fact, it’s a steady constant in the world, as it’s a guarantee that one will always be available on the ship when players start a raid. While it’s an almost entirely useless weapon, it does deal damage, and if gamers are facing down an already-weak opponent, it could make for a hilarious kill.

For the sheer meme quality of the weapon, the fire extinguisher is a brilliant choice. It has a high capacity and a fire rate that beats out most of the game’s submachine guns and rifles. At five DMG points per hit and a rapid rate of fire, it actually does start to become a viable weapon, provided raiders can use it effectively…

4 DP28

Weapon Info:

How to find it: Obtain it from Supply Drops or buy it later in the game. Ammunition type: 54 R mm Customizable: No

As one of the largest and most powerful weapons in the game, the DP28 is a fantastic piece of equipment for a player to run with. When paired with heavy armor, the DP28 becomes an irreverent powerhouse, effortlessly blasting down anything that is foolish enough to stand in front of it.

It has one of the highest fire rates in the game, and it fires 54 R mm rounds, which are insanely powerful against most enemy types, even the toughest boss characters in Marauders. If raiders are lucky enough to get their hands on one, they need to pray that they don’t die - it’s a huge loss early on. If players would like to buy a DP28 later in the game, it’ll cost them around $7200.

3 Trench Gun

Weapon Info:

How to find it: Complete missions for the United Allies or buy it later in the game. Ammunition type: 12 Gauge shell Customizable: No

While the player starts out with a couple of Terminator shotguns, they’re not really viable for the intense combat offered up by Marauders. For one reason, they’re single-shot weapons, and for another, they’re about as versatile as a plane without wings. For players looking to run an entry-level, affordable shotgun in Marauders, the Trench Gun should be the weapon of choice.

It’s a well-known weapon that has seen use (at least in our universe) since the First World War. Up close, the Trench Gun is one of the most powerful weapons in Marauders, but it does boast a low capacity and a long reload time. It can be bought later on in the game for around $3600, making it an affordable choice for new players.

2 Uzi

Weapon Info:

How to find it: Buy it from Major Rosie or find it on United Allies opponents. Ammunition type: 9mm Customizable: Yes

That’s correct - the Uzi. In Marauders, the alternate universe can seem a little ’trippy’ with World War II weapons serving on the battlefield alongside more modern creations, like the MAC-10 and the M16. In the Uzi, players will enjoy a weapon with a high fire rate and a low recoil, meaning rounds can be sprayed downrange very quickly with very few accuracy penalties.

While it has a limited capacity, it can be upgraded to include a larger magazine, making it one of the few weapons in Marauders that can be upgraded in this way. It’s also one of the few weapons that can be fitted with a suppressor, so if there are any raiders that are a fan of stealth, this is a great pick for their earlier raids. It’s also quite cheap, boasting a price tag of just $3100.

1 De Lisle Carbine

Weapon Info:

How to find it: Obtain it from a Supply Drop or buy it later. Ammunition type: . 45 ACP Customizable: No

This is the ultimate stealth weapon in Marauders, the De Lisle Carbine. This bolt-action, inherently quiet weapon fires .45 ACP rounds at a slow rate but with devastating effect. It’s a weapon with considerable recoil and a low capacity, but it hits hard and, most importantly, it hits silently.

If keeping quiet is a raider’s key tactic for Marauders, then they should enter a raid with the De Lisle Carbine, another World War Two-era weapon. While they might be outgunned by basically any other weapon, they’re sure to get the drop on an enemy if they’re the one handing out the first shot. If players want to buy one later, it’ll set them back around $3700.

Marauders will enter closed beta between the 20th and 25th of June and is expected to launch in 2022.

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